Compatibility Between Storyline 360 and Storyline 3 Project Files

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Can a Storyline 360 user and a Storyline 3 user pass the same project file back and forth to collaborate on a course? The short answer is yes. However, there may be times when a new feature in Storyline 360 isn't compatible with Storyline 3 (details below). When that happens, don't use the new feature in Storyline 360 if you need to transfer the project file to a Storyline 3 user.

As Storyline 360 and Storyline 3 evolve, their compatibility changes. When we add a new feature to Storyline 360, you may not be able to open project files with that new feature in Storyline 3 until we release an update for Storyline 3 to restore compatibility. This article has all the latest compatibility info.

Storyline 3 projects always open in Storyline 360, which is the latest version of Storyline.

And Storyline 360 projects open in Storyline 3 unless they have uncompressed audio. Click the following link for details:

The following Storyline 360 features are compatible with Storyline 3. Just install the latest Storyline 3 update and click each feature below to learn how it behaves in Storyline 3.

Uncompressed Audio

Storyline 3 doesn't support uncompressed audio, so Storyline 360 project files that have uncompressed MP3 files won't open in Storyline 3.

A future update for Storyline 3 will allow you to open Storyline 360 project files that have uncompressed audio. Stay tuned for details.

In the meantime, you can make Storyline 360 project files compatible with Storyline 3 by setting audio compression back to "automatic."

New Trigger Workflow

The new trigger workflow in Storyline 360 is fully compatible with the classic trigger workflow in Storyline 3, so you can share project files with other authors no matter which version of Storyline they’re using.

Note: When you disable a trigger in Storyline 360, the trigger is present but hidden in Storyline 3 since it doesn’t support the concept of disabled triggers.

Slide Numbers

Install the latest Storyline 3 update (3.7.20003.0 or later) to restore compatibility with Storyline 360.

Storyline 3 users can open Storyline 360 project files that have slide numbers. You can publish these courses with Storyline 3 and see the slide numbers in your published output. (Slide numbers are an HTML5-only feature. They'll appear as zeros in Flash output.)

Slide numbers are built-in variables that track slide numbers, scene numbers, total number of slides, slide titles, and progress percentages. There are 26 variables to choose from. See this Storyline 360 user guide to learn more about slide numbers.

Slide numbers are exclusive to Storyline 360, so you can’t add them to new Storyline 3 projects. However, you can open Storyline 360 projects with slide numbers in Storyline 3 and work with the built-in variables.

Note that slide number variables look different on the slide stage in Storyline 360 and Storyline 3. In Storyline 360, they display their actual values in a yellow placeholder, as shown below. In Storyline 3, they look like all other variable references with the variable name enclosed in percent signs.

Slide Numbers in Storyline 360

Slide Numbers in Storyline 3

Media Library

The media library is exclusive to Storyline 360. However, Storyline 3 users can open Storyline 360 files where the author managed assets in the media library. See this table for compatibility details.

Storyline Version & Build

Level of Compatibility

Storyline 360

 

Storyline 360 build 3.27.18751.0 and later

Project files that use the media library are fully compatible.

Storyline 360 builds 3.22.17236.0 through 3.26.18601.0

A project is not compatible when the author uses a newer version of Storyline 360 and any of these media library features: alt text, closed captions, notes, or character renaming. The project file won’t open in these versions of Storyline 360. Install the latest Storyline 360 update to restore compatibility.

A project is compatible if the author avoids using the media library features mentioned above. You can open, edit, and publish the Storyline 360 project as usual.

Storyline 3

 

Storyline 3 build 3.7.20003.0

Project files that use the media library are fully compatible. Storyline 3 users don’t have a media library, but they can open, edit, and publish Storyline 360 projects as usual.

Storyline 3 build 3.6.18134.0

A project is not compatible when the Storyline 360 author uses any of these media library features: alt text, closed captions, notes, or character renaming. Storyline 3 users won’t be able to open the project file. The next software update for Storyline 3 will allow you to open Storyline 360 projects that use these media library features. Stay tuned for details.

A project is compatible if the Storyline 360 author avoids using the media library features mentioned above. Storyline 3 users don’t have a media library, but they can open, edit, and publish the Storyline 360 project as usual.

Storyline 3 build 3.5.16548.0

A project is not compatible when the Storyline 360 author imports assets directly into the media library, so Storyline 3 users won’t be able to open the project file. Install the latest Storyline 3 update to restore compatibility.

A project is compatible when the Storyline 360 author adds assets to the project via the Insert and Slides tabs on the ribbon. In this case, Storyline 3 users can open the project file as usual.

Review and Retry Only Incorrect Questions

Install the latest Storyline 3 update (3.6.18134.0 or later) to restore compatibility with Storyline 360.

Storyline 3 users can open Storyline 360 project files that use the quizzing feature that lets learners review and retry only incorrect questions. And if you publish these courses with Storyline 3, learners will see only the questions they got wrong when they review or retry a quiz.

Want to turn off this quizzing feature in Storyline 3? Here’s how. Go to the quiz result slide, then double-click the Review results trigger and/or the Reset results trigger in the triggers panel. Uncheck the box to Review only incorrect questions or Reset only incorrect questions, as shown below. When you click OK, the boxes will disappear from the trigger wizard, so you won’t be able to turn them on again.

Review Results Trigger


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Reset Results Trigger


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Since this quizzing feature is exclusive to Storyline 360, you can’t enable it for new quizzes in Storyline 3.

Conditional Seekbar

Install the latest Storyline 3 update (3.5.16548.0 or later) to restore compatibility with Storyline 360.

Storyline 3 users can open Storyline 360 project files that use the conditional seekbar. However, Storyline 3 doesn’t have a conditional seekbar, so the seekbar will be read-only (not draggable).

Modern Player

Install the latest Storyline 3 update (3.5.16548.0 or later) to restore compatibility with Storyline 360.

Storyline 3 users can open Storyline 360 project files that use the modern player. However, players will return to the classic style and default color scheme in Storyline 3. And players will continue to use the classic style if you later reopen those projects in Storyline 360. Here’s an example:

Created in Storyline 360


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Opened in Storyline 3


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Reopened in Storyline 360


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The same player features will be enabled or disabled in both versions of Storyline with the following exceptions for features that are exclusive to Storyline 360:

  • When the Menus & Controls setting is turned off in Storyline 360, the default player controls are turned on in Storyline 3.
  • When the sidebar is collapsed in Storyline 360, it’s expanded in Storyline 3.
  • When the seekbar is conditional (i.e., “allow drag after completion”) in Storyline 360, it’s read-only (not draggable) in Storyline 3.
  • When the seekbar is enabled and the play/pause button is disabled in Storyline 360, the classic seekbar might look incomplete in Storyline 3. To correct it in Storyline 3, uncheck the Seekbar box, then check it again to restore the classic seekbar.
  • When the play/pause button is enabled and the seekbar is disabled in Storyline 360, the classic seekbar might be missing in Storyline 3. To correct it in Storyline 3, mark the Seekbar box.

Want to learn more about the modern player style in Storyline 360? Check out this article for details and a video demo.

Course Completion Trigger

Install the latest Storyline 3 update (3.3.15007.0 or later) to restore compatibility with Storyline 360.

Storyline 3 users can open Storyline 360 project files that have course completion triggers. And you can track Storyline 3 courses using those completion triggers. However, you can’t edit the status for existing completion triggers (as shown below) or create new completion triggers in Storyline 3.

Modern Text Rendering

Install the latest Storyline 3 update (3.3.15007.0 or later) to restore compatibility with Storyline 360.

Storyline 3 has modern text rendering just like Storyline 360. The new text-rendering engine allows text to flow beautifully with consistent spacing and readability on every device. And learners will always see the correct fonts for variable references and data-entry fields in HTML5 output. Learn more about modern text.

Random Number Variable

Install the latest Storyline 3 update (3.3.15007.0 or later) to restore compatibility with Storyline 360.

Storyline 3 users can open Storyline 360 project files that have random number variables, and those variables will work in Storyline 3. However, you can’t edit existing random number variables or create new ones in Storyline 3. For example, a trigger that adjusts the value of a random number variable will work in Storyline 3, but the range will be grayed-out (as shown below) since it can’t be edited in Storyline 3.

Text-to-Speech Narration

Install the latest Storyline 3 update (3.3.15007.0 or later) to restore compatibility with Storyline 360.

Storyline 3 users can open Storyline 360 project files that have text-to-speech narration, and the narration will work as expected in Storyline 3. However, you can’t create new text-to-speech narration or change the language, voice, or script for existing narration in Storyline 3.